POV-Ray : Newsgroups : povray.binaries.animations : Re: Creases in the cloth (MPEG1) : Re: Creases in the cloth (MPEG1) Server Time
19 Jul 2024 13:25:07 EDT (-0400)
  Re: Creases in the cloth (MPEG1)  
From: Andrew Cocker
Date: 13 Nov 2002 20:40:53
Message: <3dd2ff25@news.povray.org>
Wow! Although this exhibits slightly the unfortunate 'rubbery' look of most CG cloths
I've
seen, I actually forgot for a moment that I was looking at CG cloth, and was just
enjoying the
way it was undulating and slipping along the floor.

Do you know what's causing the rubberiness, and do you think you'll be able to
overcome it? I
think you have almost achieved realistic cloth.

Is this in Pov SDL? I hope you will be sharing your code/software at some stage.

All the best,

Andy Cocker


news:3dd2f8e3@news.povray.org...
> In this time, I used a semi-fine mesh (33x45 cells)
>
> - timestep size : 1e-4 seconds per step
> - 600 frames, about 300,000 steps, that's about 500 steps per frame
> - simulation time : about 1 hour (about 6 seconds per frame)
> - render time:  7.5 hours
> - machine used Pentium4 1.8ghz, 256Mb
> - no cloth-cloth collision detection
>
> I used an area light and a spotlight to enhance the appearance of the
> creases in the cloth. A very slight constant wind, I can't perceive it
> though.
>
> Not an awfully complex animation, but I wanted to know how the cloth behaves
> when compressed and moved around.
>
> I hope you like it and I'll be happy to receive any comments/suggestions.
>
> Fernando.
>
>
>


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